An introductory course covering key elements of art and animation for game design.
Ideal for leading onto further studies at BDC and other colleges - and for joining our successful past students working in the industry!
Subjects covered include concept art, game design, image manipulation, 2D & 3D modelling and animation, pre-production and motion graphics.
EITHER 4 GCSEs - including English - at level 4 (C) or above, OR a Level 2 qualification - merit or above - with Functional Skills Maths and English (Level 2).
You'll also need to provide a portfolio of your work, and have details of a reference.
Course leader Katie Morgan lectures on 2D Animation, Pre-Production and Motion Graphics. She has 2D Digital Animation and Graphics & Multimedia qualifications, and her software skills include Adobe Animate, Photoshop, After Effects and Premiere Pro. She is supported by Lhinton Davidson, Rob Buck and Richie Mobwete, who have qualifications in Art History, Fine Art and Animation, expertise in Digital Art, Image Manipulation and 3D Modelling, and software specialisms covering Photoshop, Illustrator, Premiere Pro, Autodesk Maya and After Effects.
Students can progress onto the Extended Diploma in Games Art & Animation to achieve a qualification equivalent to 3 A-Levels, enabling progression onto Higher Education at University. If you want to specialise in animation, BDC runs an Animation foundation degree (FdA) course, which leads to the BA (Hons) in Animation degree. Both are run in conjunction with the University of East London.